mirror of
https://github.com/LHY0125/Gobang-Game.git
synced 2026-06-28 16:35:55 +08:00
feat: 添加棋盘大小选择器 (9x9 ~ 19x19)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
import { useState } from 'react';
|
import { useState } from 'react';
|
||||||
import { useTranslation } from 'react-i18next';
|
import { useTranslation } from 'react-i18next';
|
||||||
import { useGameStore } from '../../store/gameStore';
|
import { useGameStore } from '../../store/gameStore';
|
||||||
|
import { MIN_BOARD_SIZE, MAX_BOARD_SIZE } from '../../core/constants';
|
||||||
import type { Color, GameConfig } from '../../core/types';
|
import type { Color, GameConfig } from '../../core/types';
|
||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
@@ -11,13 +12,14 @@ interface Props {
|
|||||||
export default function AiGameSetup({ onBack, onStart }: Props) {
|
export default function AiGameSetup({ onBack, onStart }: Props) {
|
||||||
const { t } = useTranslation();
|
const { t } = useTranslation();
|
||||||
const startGame = useGameStore((s) => s.startGame);
|
const startGame = useGameStore((s) => s.startGame);
|
||||||
|
const [boardSize, setBoardSize] = useState(15);
|
||||||
const [difficulty, setDifficulty] = useState(3);
|
const [difficulty, setDifficulty] = useState(3);
|
||||||
const [playerColor, setPlayerColor] = useState<Color>('Black');
|
const [playerColor, setPlayerColor] = useState<Color>('Black');
|
||||||
const [useForbidden, setUseForbidden] = useState(true);
|
const [useForbidden, setUseForbidden] = useState(true);
|
||||||
|
|
||||||
const handleStart = async () => {
|
const handleStart = async () => {
|
||||||
const config: GameConfig = {
|
const config: GameConfig = {
|
||||||
boardSize: 15,
|
boardSize,
|
||||||
useForbiddenRules: useForbidden,
|
useForbiddenRules: useForbidden,
|
||||||
useTimer: false,
|
useTimer: false,
|
||||||
timeLimitSecs: 60,
|
timeLimitSecs: 60,
|
||||||
@@ -33,6 +35,14 @@ export default function AiGameSetup({ onBack, onStart }: Props) {
|
|||||||
return (
|
return (
|
||||||
<div className="setup-panel">
|
<div className="setup-panel">
|
||||||
<h2>{t('menu.ai_game')}</h2>
|
<h2>{t('menu.ai_game')}</h2>
|
||||||
|
<label>
|
||||||
|
{t('settings.board_size')}:
|
||||||
|
<select value={boardSize} onChange={(e) => setBoardSize(Number(e.target.value))}>
|
||||||
|
{Array.from({ length: MAX_BOARD_SIZE - MIN_BOARD_SIZE + 1 }, (_, i) => MIN_BOARD_SIZE + i).map((s) => (
|
||||||
|
<option key={s} value={s}>{s}×{s}</option>
|
||||||
|
))}
|
||||||
|
</select>
|
||||||
|
</label>
|
||||||
<label>
|
<label>
|
||||||
{t('settings.difficulty')}:
|
{t('settings.difficulty')}:
|
||||||
<select value={difficulty} onChange={(e) => setDifficulty(Number(e.target.value))}>
|
<select value={difficulty} onChange={(e) => setDifficulty(Number(e.target.value))}>
|
||||||
|
|||||||
@@ -1,5 +1,7 @@
|
|||||||
|
import { useState } from 'react';
|
||||||
import { useTranslation } from 'react-i18next';
|
import { useTranslation } from 'react-i18next';
|
||||||
import { useGameStore } from '../../store/gameStore';
|
import { useGameStore } from '../../store/gameStore';
|
||||||
|
import { MIN_BOARD_SIZE, MAX_BOARD_SIZE } from '../../core/constants';
|
||||||
import type { GameConfig } from '../../core/types';
|
import type { GameConfig } from '../../core/types';
|
||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
@@ -10,10 +12,11 @@ interface Props {
|
|||||||
export default function LocalGameSetup({ onBack, onStart }: Props) {
|
export default function LocalGameSetup({ onBack, onStart }: Props) {
|
||||||
const { t } = useTranslation();
|
const { t } = useTranslation();
|
||||||
const startGame = useGameStore((s) => s.startGame);
|
const startGame = useGameStore((s) => s.startGame);
|
||||||
|
const [boardSize, setBoardSize] = useState(15);
|
||||||
|
|
||||||
const handleStart = async () => {
|
const handleStart = async () => {
|
||||||
const config: GameConfig = {
|
const config: GameConfig = {
|
||||||
boardSize: 15,
|
boardSize,
|
||||||
useForbiddenRules: true,
|
useForbiddenRules: true,
|
||||||
useTimer: false,
|
useTimer: false,
|
||||||
timeLimitSecs: 60,
|
timeLimitSecs: 60,
|
||||||
@@ -29,6 +32,14 @@ export default function LocalGameSetup({ onBack, onStart }: Props) {
|
|||||||
return (
|
return (
|
||||||
<div className="setup-panel">
|
<div className="setup-panel">
|
||||||
<h2>{t('menu.local_game')}</h2>
|
<h2>{t('menu.local_game')}</h2>
|
||||||
|
<label>
|
||||||
|
{t('settings.board_size')}:
|
||||||
|
<select value={boardSize} onChange={(e) => setBoardSize(Number(e.target.value))}>
|
||||||
|
{Array.from({ length: MAX_BOARD_SIZE - MIN_BOARD_SIZE + 1 }, (_, i) => MIN_BOARD_SIZE + i).map((s) => (
|
||||||
|
<option key={s} value={s}>{s}×{s}</option>
|
||||||
|
))}
|
||||||
|
</select>
|
||||||
|
</label>
|
||||||
<div className="setup-actions">
|
<div className="setup-actions">
|
||||||
<button onClick={handleStart}>{t('game.new_game')}</button>
|
<button onClick={handleStart}>{t('game.new_game')}</button>
|
||||||
<button onClick={onBack}>{t('common.back')}</button>
|
<button onClick={onBack}>{t('common.back')}</button>
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
import { useTranslation } from 'react-i18next';
|
import { useTranslation } from 'react-i18next';
|
||||||
import { useGameStore } from '../../store/gameStore';
|
import { useGameStore } from '../../store/gameStore';
|
||||||
import { useState } from 'react';
|
import { useState } from 'react';
|
||||||
|
import { MIN_BOARD_SIZE, MAX_BOARD_SIZE } from '../../core/constants';
|
||||||
import type { GameConfig } from '../../core/types';
|
import type { GameConfig } from '../../core/types';
|
||||||
|
|
||||||
interface Props { onBack: () => void; onStart: () => void; }
|
interface Props { onBack: () => void; onStart: () => void; }
|
||||||
@@ -9,9 +10,10 @@ export default function OnlineSetup({ onBack, onStart }: Props) {
|
|||||||
const { t } = useTranslation();
|
const { t } = useTranslation();
|
||||||
const startGame = useGameStore((s) => s.startGame);
|
const startGame = useGameStore((s) => s.startGame);
|
||||||
const [ip, setIp] = useState('');
|
const [ip, setIp] = useState('');
|
||||||
|
const [boardSize, setBoardSize] = useState(15);
|
||||||
|
|
||||||
const baseConfig: GameConfig = {
|
const baseConfig: GameConfig = {
|
||||||
boardSize: 15, useForbiddenRules: true, useTimer: false,
|
boardSize, useForbiddenRules: true, useTimer: false,
|
||||||
timeLimitSecs: 60, aiDifficulty: 3, playerColor: 'Black', isServer: false,
|
timeLimitSecs: 60, aiDifficulty: 3, playerColor: 'Black', isServer: false,
|
||||||
remoteAddress: '',
|
remoteAddress: '',
|
||||||
};
|
};
|
||||||
@@ -29,6 +31,14 @@ export default function OnlineSetup({ onBack, onStart }: Props) {
|
|||||||
return (
|
return (
|
||||||
<div className="setup-panel">
|
<div className="setup-panel">
|
||||||
<h2>{t('menu.online_game')}</h2>
|
<h2>{t('menu.online_game')}</h2>
|
||||||
|
<label>
|
||||||
|
{t('settings.board_size')}:
|
||||||
|
<select value={boardSize} onChange={(e) => setBoardSize(Number(e.target.value))}>
|
||||||
|
{Array.from({ length: MAX_BOARD_SIZE - MIN_BOARD_SIZE + 1 }, (_, i) => MIN_BOARD_SIZE + i).map((s) => (
|
||||||
|
<option key={s} value={s}>{s}×{s}</option>
|
||||||
|
))}
|
||||||
|
</select>
|
||||||
|
</label>
|
||||||
<button onClick={handleHost}>{t('menu.host_room')}</button>
|
<button onClick={handleHost}>{t('menu.host_room')}</button>
|
||||||
<div style={{ display: 'flex', gap: 8, marginTop: 12 }}>
|
<div style={{ display: 'flex', gap: 8, marginTop: 12 }}>
|
||||||
<input value={ip} onChange={(e) => setIp(e.target.value)} placeholder={t('menu.ip_placeholder') as string} />
|
<input value={ip} onChange={(e) => setIp(e.target.value)} placeholder={t('menu.ip_placeholder') as string} />
|
||||||
|
|||||||
Reference in New Issue
Block a user