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https://github.com/LHY0125/Gobang-Game.git
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feat(gui): 迁移图形界面库从SDL3到IUP
- 移除SDL3依赖,引入IUP图形界面库 - 更新Makefile以支持IUP编译配置 - 重构GUI模块,移除SDL相关代码 - 更新全局变量和类型定义,移除SDL依赖 - 添加IUP头文件到项目库目录 - 删除手动帧率控制(SDL_Delay),依赖IUP事件循环 - 更新编译脚本和文档说明
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/** \file
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* \brief Canvas Draw API
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*
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* See Copyright Notice in "iup.h"
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*/
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#ifndef __IUPDRAW_H
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#define __IUPDRAW_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* all functions can be used only in IUP canvas and inside the ACTION callback */
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IUP_API void IupDrawBegin(Ihandle* ih);
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IUP_API void IupDrawEnd(Ihandle* ih);
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/* all functions can be called only between calls to Begin and End */
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IUP_API void IupDrawSetClipRect(Ihandle* ih, int x1, int y1, int x2, int y2);
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IUP_API void IupDrawGetClipRect(Ihandle* ih, int *x1, int *y1, int *x2, int *y2);
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IUP_API void IupDrawResetClip(Ihandle* ih);
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/* color controlled by the attribute DRAWCOLOR */
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/* line style or fill controlled by the attribute DRAWSTYLE */
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IUP_API void IupDrawParentBackground(Ihandle* ih);
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IUP_API void IupDrawLine(Ihandle* ih, int x1, int y1, int x2, int y2);
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IUP_API void IupDrawRectangle(Ihandle* ih, int x1, int y1, int x2, int y2);
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IUP_API void IupDrawArc(Ihandle* ih, int x1, int y1, int x2, int y2, double a1, double a2);
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IUP_API void IupDrawPolygon(Ihandle* ih, int* points, int count);
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IUP_API void IupDrawText(Ihandle* ih, const char* text, int len, int x, int y, int w, int h);
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IUP_API void IupDrawImage(Ihandle* ih, const char* name, int x, int y, int w, int h);
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IUP_API void IupDrawSelectRect(Ihandle* ih, int x1, int y1, int x2, int y2);
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IUP_API void IupDrawFocusRect(Ihandle* ih, int x1, int y1, int x2, int y2);
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IUP_API void IupDrawGetSize(Ihandle* ih, int *w, int *h);
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IUP_API void IupDrawGetTextSize(Ihandle* ih, const char* text, int len, int *w, int *h);
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IUP_API void IupDrawGetImageInfo(const char* name, int *w, int *h, int *bpp);
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#ifdef __cplusplus
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}
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#endif
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#endif
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