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https://github.com/LHY0125/Gobang-Game.git
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feat(gui): 迁移图形界面库从SDL3到IUP
- 移除SDL3依赖,引入IUP图形界面库 - 更新Makefile以支持IUP编译配置 - 重构GUI模块,移除SDL相关代码 - 更新全局变量和类型定义,移除SDL依赖 - 添加IUP头文件到项目库目录 - 删除手动帧率控制(SDL_Delay),依赖IUP事件循环 - 更新编译脚本和文档说明
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/** \file
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* \brief Ole control.
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*
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* See Copyright Notice in "iup.h"
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*/
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#ifndef __IUPOLE_H
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#define __IUPOLE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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/** @cond DOXYGEN_SHOULD_IGNORE_THIS */
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#ifndef IUPOLE_API
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#ifdef IUPOLE_BUILD_LIBRARY
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#define IUPOLE_API EMSCRIPTEN_KEEPALIVE
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#elif WIN32
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#define IUPOLE_API __declspec(dllexport)
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#elif defined(__GNUC__) && __GNUC__ >= 4
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#define IUPOLE_API __attribute__ ((visibility("default")))
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#else
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#define IUPOLE_API
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#endif
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#else
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#define IUPOLE_API
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#endif /* IUP_BUILD_LIBRARY */
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#endif /* IUPOLE_API */
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/** @endcond DOXYGEN_SHOULD_IGNORE_THIS */
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#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
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IUPOLE_API Ihandle *IupOleControl(const char* progid);
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IUPOLE_API int IupOleControlOpen(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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