perf: AI 搜索移到独立后台线程避免阻塞 GUI

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-31 13:43:25 +08:00
parent e7a32ef8df
commit c1c64b0155
2 changed files with 18 additions and 6 deletions
+17 -6
View File
@@ -121,13 +121,24 @@ pub fn undo(steps: u32, state: State<AppState>) -> Result<(), String> {
#[tauri::command]
pub fn ai_move(state: State<AppState>) -> Result<Option<(usize, usize)>, String> {
let board_opt = state.board.lock().map_err(|e| e.to_string())?;
let board = board_opt.as_ref().ok_or("游戏未开始")?;
let color = *state.current_color.lock().map_err(|e| e.to_string())?;
let ai = state.ai_engine.lock().map_err(|e| e.to_string())?;
let ai = ai.as_ref().ok_or("AI 未初始化")?;
let (board_clone, color, ai_clone) = {
let board_opt = state.board.lock().map_err(|e| e.to_string())?;
let board = board_opt.as_ref().ok_or("游戏未开始")?.clone();
let color = *state.current_color.lock().map_err(|e| e.to_string())?;
let ai_guard = state.ai_engine.lock().map_err(|e| e.to_string())?;
let ai = ai_guard.as_ref().ok_or("AI 未初始化")?.clone();
(board, color, ai)
};
Ok(ai.best_move(board, color).map(|p| (p.x, p.y)))
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
let result = ai_clone.best_move(&board_clone, color);
let _ = tx.send(result);
});
rx.recv_timeout(std::time::Duration::from_secs(30))
.map_err(|_| "AI 计算超时".to_string())
.map(|r| r.map(|p| (p.x, p.y)))
}
#[tauri::command]