Files
Serendipity 88f12bcfea feat(network): 集成ENet库并实现局域网联机对战功能
- 添加ENet库作为网络通信基础,替换原有的原生Socket实现
- 扩展游戏模式支持局域网联机对战(PvP网络模式)
- 重构网络状态结构以适配ENet的Host/Peer模型
- 在图形界面中添加网络对战菜单,支持创建房间和加入房间
- 实现网络消息的发送与接收,包括落子、断开连接等消息类型
- 为网络对战添加定时器轮询机制,实时处理网络事件
- 更新构建系统以编译和链接ENet库
2026-03-17 17:57:04 +08:00

103 lines
3.2 KiB
Makefile

# 五子棋游戏 Makefile
# 支持编译GUI版本 (IUP)
# 编译器设置
CC = gcc
# 显式指定 Shell 为 PowerShell
SHELL = D:/PowerShell/PowerShell-7.5.4/PowerShell.exe
.SHELLFLAGS = -NoProfile -Command
CFLAGS = -Wall -Wextra -std=c17 -O2 -Iinclude -finput-charset=UTF-8 -fexec-charset=UTF-8
# ENet 包含路径
ENET_INC = -Ilibs/enet/include
CFLAGS += $(ENET_INC)
LDFLAGS = -lws2_32 -lwinmm
# IUP路径设置
IUP_PATH = libs/iup-3.31_Win64_dllw6_lib
IUP_INCLUDE = "-I$(IUP_PATH)/include"
# IUP链接库: iup, gdi32, comdlg32, comctl32, uuid, ole32
IUP_LIBS = "-L$(IUP_PATH)" -liup -lgdi32 -lcomdlg32 -lcomctl32 -luuid -lole32
# 目录设置
SRC_DIR = src
OBJ_DIR = obj
BIN_DIR = bin
# 源文件
COMMON_SOURCES = $(SRC_DIR)/gobang.c $(SRC_DIR)/ai.c $(SRC_DIR)/config.c \
$(SRC_DIR)/globals.c \
$(SRC_DIR)/network.c $(SRC_DIR)/record.c \
$(SRC_DIR)/gui_core.c $(SRC_DIR)/gui_draw.c \
$(SRC_DIR)/gui_game.c $(SRC_DIR)/gui_replay.c \
$(SRC_DIR)/gui_menu.c
# ENet 源文件
ENET_SOURCES = libs/enet/callbacks.c libs/enet/compress.c libs/enet/host.c \
libs/enet/list.c libs/enet/packet.c libs/enet/peer.c \
libs/enet/protocol.c libs/enet/win32.c
# 目标文件 (src/xxx.c -> obj/xxx.o)
COMMON_OBJECTS = $(patsubst $(SRC_DIR)/%.c,$(OBJ_DIR)/%.o,$(COMMON_SOURCES))
ENET_OBJECTS = $(patsubst libs/enet/%.c,$(OBJ_DIR)/enet_%.o,$(ENET_SOURCES))
# 可执行文件
GUI_TARGET = $(BIN_DIR)/gobang_gui.exe
# 默认目标
all: directories $(GUI_TARGET)
# 创建目录 (PowerShell 语法)
directories:
if (!(Test-Path "$(OBJ_DIR)")) { New-Item -ItemType Directory -Path "$(OBJ_DIR)" | Out-Null }
if (!(Test-Path "$(BIN_DIR)")) { New-Item -ItemType Directory -Path "$(BIN_DIR)" | Out-Null }
# GUI版本
$(GUI_TARGET): $(COMMON_OBJECTS) $(ENET_OBJECTS) $(OBJ_DIR)/main.o
$(CC) $(CFLAGS) $(IUP_INCLUDE) -o $@ $^ $(IUP_LIBS) $(LDFLAGS)
Copy-Item -Path "$(subst /,\,$(IUP_PATH))\iup.dll" -Destination "$(BIN_DIR)" -Force
# 通用目标文件编译规则
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
$(CC) $(CFLAGS) $(IUP_INCLUDE) -c -o $@ $<
# 编译 ENet 源文件
$(OBJ_DIR)/enet_%.o: libs/enet/%.c | directories
$(CC) $(CFLAGS) $(ENET_INC) -c -o $@ $<
# 编译 main.c
$(OBJ_DIR)/main.o: $(SRC_DIR)/main.c
$(CC) $(CFLAGS) $(IUP_INCLUDE) -c -o $@ $<
# 清理规则 (PowerShell 语法)
clean:
if (Test-Path "$(OBJ_DIR)") { Remove-Item -Path "$(OBJ_DIR)" -Recurse -Force }
if (Test-Path "$(BIN_DIR)") { Remove-Item -Path "$(BIN_DIR)" -Recurse -Force }
# 编译GUI版本
gui: directories $(GUI_TARGET)
# 安装规则(可选)
install: all
Write-Host "Installing executables..."
Copy-Item -Path "$(GUI_TARGET)" -Destination "C:\Program Files\Gobang\" -Force
# 运行GUI版本
run-gui: $(GUI_TARGET)
& ".\$(GUI_TARGET)"
# 帮助信息
help:
@echo Available targets:
@echo all - Build GUI version
@echo gui - Build GUI version
@echo clean - Remove all object files and executables
@echo run-gui - Build and run GUI version
@echo install - Install executables to system directory
@echo help - Show this help message
# 声明伪目标
.PHONY: all clean gui install run-gui help directories