chore: 迁移构建系统并清理遗留的二进制文件

- 删除 bin/ 目录下遗留的 DLL 和可执行文件,它们现在由 CMake 构建过程自动复制
- 更新 CMakeLists.txt,明确设置 C17 标准并优化编译选项
- 更新 Inno Setup 安装脚本,使其从 build/ 目录获取构建产物
- 更新 main.c 中的编译说明,反映当前基于 CMake 的构建流程
This commit is contained in:
2026-03-19 12:32:54 +08:00
parent e84b33c5ca
commit 6e6adf3b85
19 changed files with 20 additions and 14 deletions
+14 -9
View File
@@ -1,17 +1,22 @@
cmake_minimum_required(VERSION 3.10)
project(PathEditor C)
# Compile flags and definitions
# 设置 C 标准
set(CMAKE_C_STANDARD 17)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS OFF) # 禁用特定编译器的扩展(如 gnu17),强制使用标准 C17
# 编译选项和宏定义
add_compile_options(-Wall -O2 -fexec-charset=UTF-8)
add_compile_definitions(_WIN32 UNICODE _UNICODE)
# Include directories
# 头文件包含目录
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/include
)
# Source files
# 源代码文件
set(SOURCES
src/main.c
src/utils.c
@@ -21,20 +26,20 @@ set(SOURCES
src/globals.c
)
# Resource file
# 资源文件
set(RESOURCES
ico/resources.rc
)
# Library directories
# 库文件目录
link_directories(
${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib
)
# Create WIN32 executable (automatically adds -mwindows and handles .rc files)
# 创建 WIN32 可执行文件 (自动添加 -mwindows 并处理 .rc 资源文件)
add_executable(${PROJECT_NAME} WIN32 ${SOURCES} ${RESOURCES})
# Link libraries
# 链接依赖库
target_link_libraries(${PROJECT_NAME} PRIVATE
iup
iupcd
@@ -46,10 +51,10 @@ target_link_libraries(${PROJECT_NAME} PRIVATE
advapi32
)
# Copy DLLs to the build directory after building
# 编译完成后,将 DLL 文件复制到构建输出目录
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
COMMENT "Copying DLLs to build directory..."
)
)