From af3138c14644583eba7e273dfb3935f9b9c165bc Mon Sep 17 00:00:00 2001 From: LHY0125 <3364451258@qq.com> Date: Thu, 19 Mar 2026 12:37:41 +0800 Subject: [PATCH] =?UTF-8?q?build:=20=E9=87=8D=E6=9E=84=20CMakeLists.txt=20?= =?UTF-8?q?=E4=BB=A5=E4=BD=BF=E7=94=A8=E7=8E=B0=E4=BB=A3=20CMake=20?= =?UTF-8?q?=E6=9C=80=E4=BD=B3=E5=AE=9E=E8=B7=B5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 将项目声明更新为包含版本和语言 - 启用 RC 语言以正确处理资源文件 - 使用 target_* 命令替代全局命令(如 include_directories、link_directories) - 将资源文件直接加入源文件列表,简化构建定义 - 优化 DLL 复制逻辑,使用 file(GLOB) 和 copy_if_different - 改进编译器选项的条件设置,增强跨编译器兼容性 --- CMakeLists.txt | 72 ++++++++++++++++++++++++++++++-------------------- 1 file changed, 43 insertions(+), 29 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index bdb8195..936f53c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,22 +1,15 @@ cmake_minimum_required(VERSION 3.10) -project(PathEditor C) +project(PathEditor VERSION 3.0 LANGUAGES C) + +# 启用资源编译器以处理 .rc 文件 +enable_language(RC) # 设置 C 标准 set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS OFF) # 禁用特定编译器的扩展(如 gnu17),强制使用标准 C17 -# 编译选项和宏定义 -add_compile_options(-Wall -O2 -fexec-charset=UTF-8) -add_compile_definitions(_WIN32 UNICODE _UNICODE) - -# 头文件包含目录 -include_directories( - ${CMAKE_CURRENT_SOURCE_DIR}/include - ${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/include -) - -# 源代码文件 +# 定义源文件 set(SOURCES src/main.c src/utils.c @@ -24,22 +17,40 @@ set(SOURCES src/callbacks.c src/ui.c src/globals.c -) - -# 资源文件 -set(RESOURCES ico/resources.rc ) -# 库文件目录 -link_directories( - ${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib +# 创建 GUI 可执行文件(WIN32 属性会自动添加 -mwindows 参数) +add_executable(${PROJECT_NAME} WIN32 ${SOURCES}) + +# 添加宏定义 +target_compile_definitions(${PROJECT_NAME} PRIVATE + _WIN32 + UNICODE + _UNICODE ) -# 创建 WIN32 可执行文件 (自动添加 -mwindows 并处理 .rc 资源文件) -add_executable(${PROJECT_NAME} WIN32 ${SOURCES} ${RESOURCES}) +# 添加编译选项 +if(CMAKE_C_COMPILER_ID MATCHES "GNU|Clang") + target_compile_options(${PROJECT_NAME} PRIVATE + -Wall + -O2 + -fexec-charset=UTF-8 + ) +endif() -# 链接依赖库 +# 设置头文件搜索路径 +target_include_directories(${PROJECT_NAME} PRIVATE + ${CMAKE_SOURCE_DIR}/include + ${CMAKE_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/include +) + +# 设置库文件搜索路径 +target_link_directories(${PROJECT_NAME} PRIVATE + ${CMAKE_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib +) + +# 链接所需库 target_link_libraries(${PROJECT_NAME} PRIVATE iup iupcd @@ -51,10 +62,13 @@ target_link_libraries(${PROJECT_NAME} PRIVATE advapi32 ) -# 编译完成后,将 DLL 文件复制到构建输出目录 -add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} -E copy_directory - "${CMAKE_CURRENT_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/" - "$" - COMMENT "Copying DLLs to build directory..." -) +# 添加 POST_BUILD 自定义命令,复制 DLL 到构建输出目录 +file(GLOB IUP_DLLS "${CMAKE_SOURCE_DIR}/libs/iup-3.31_Win64_dllw6_lib/*.dll") +if(IUP_DLLS) + add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + ${IUP_DLLS} + $ + COMMENT "Copying IUP DLLs to build directory..." + ) +endif()