# 定义项目信息 cmake_minimum_required(VERSION 3.10) project(PathEditor VERSION 3.0 LANGUAGES C) # 选项:是否构建测试 option(BUILD_TESTS "Build unit tests" OFF) # 启用资源编译器以处理 .rc 文件 enable_language(RC) # 设置 C 标准 set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS OFF) # 禁用特定编译器的扩展(如 gnu17),强制使用标准 C17 # 定义源文件 set(SOURCES src/main.c src/utils/string_ext.c src/utils/os_env.c src/utils/safe_string.c src/utils/logger.c src/utils/i18n.c src/utils/error_code.c src/ui/ui_utils.c src/ui/dialogs.c src/ui/main_window.c src/core/registry_service.c src/core/path_manager.c src/core/app_context.c src/core/lua_config.c src/core/import_export.c src/core/undo_redo.c src/controller/callbacks.c src/controller/callbacks_basic.c src/controller/callbacks_nav.c src/controller/callbacks_search.c src/controller/callbacks_io.c src/controller/callbacks_sys.c ico/resources.rc ) # 创建 GUI 可执行文件(WIN32 属性会自动添加 -mwindows 参数) add_executable(${PROJECT_NAME} WIN32 ${SOURCES}) # 添加宏定义 target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN32 UNICODE _UNICODE ) # 添加编译选项 if(CMAKE_C_COMPILER_ID MATCHES "GNU|Clang") target_compile_options(${PROJECT_NAME} PRIVATE -Wall -O2 -fexec-charset=UTF-8 ) endif() # 设置头文件搜索路径 target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/include/core ${CMAKE_SOURCE_DIR}/include/ui ${CMAKE_SOURCE_DIR}/include/controller ${CMAKE_SOURCE_DIR}/include/utils ${CMAKE_SOURCE_DIR}/libs/IUP/include ${CMAKE_SOURCE_DIR}/libs/lua/include ${CMAKE_SOURCE_DIR}/libs/gettext/include ) # 设置库文件搜索路径 target_link_directories(${PROJECT_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/libs/IUP ${CMAKE_SOURCE_DIR}/libs/lua ${CMAKE_SOURCE_DIR}/libs/gettext/lib ) # 链接所需库 target_link_libraries(${PROJECT_NAME} PRIVATE lua55 iup iupcd gdi32 comdlg32 comctl32 uuid ole32 advapi32 intl iconv ) # 编译完成后,复制程序实际需要的核心 DLL 文件到构建输出目录 set(IUP_REQUIRED_DLLS "${CMAKE_CURRENT_SOURCE_DIR}/libs/IUP/iup.dll") set(LUA_REQUIRED_DLLS "${CMAKE_CURRENT_SOURCE_DIR}/libs/lua/lua55.dll") set(GETTEXT_REQUIRED_DLLS "${CMAKE_CURRENT_SOURCE_DIR}/libs/gettext/bin/libintl-8.dll") set(ICONV_REQUIRED_DLLS "${CMAKE_CURRENT_SOURCE_DIR}/libs/gettext/bin/libiconv-2.dll") add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${IUP_REQUIRED_DLLS} "$" COMMENT "Copying required DLLs to build directory..." ) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${LUA_REQUIRED_DLLS} "$" COMMENT "Copying Lua DLL to build directory..." ) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${GETTEXT_REQUIRED_DLLS} "$" COMMENT "Copying gettext DLL to build directory..." ) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ICONV_REQUIRED_DLLS} "$" COMMENT "Copying iconv DLL to build directory..." ) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/locale "$/locale" COMMENT "Copying locale directory to build directory..." ) # 测试支持 if(BUILD_TESTS) enable_testing() add_subdirectory(tests) endif()