feat: struct参数/返回值 + SourceLoc + 测试补全

- struct 可作函数参数和返回值 (fn make_point -> Point)
- SourceLoc 抽象: 所有 ast_make_* 参数 + AstNode 迁移完毕
- sema: +4 struct 类型检查测试 (字段类型/未定义/数量/嵌套)
- codegen: +2 struct IR 生成测试 (decl + field_access)
- 新增集成测试 14_struct_fn.l

测试: 104 单元 + 14 集成 = 全部通过
This commit is contained in:
2026-06-05 13:29:31 +08:00
parent 4046ab1875
commit da9a7065dd
12 changed files with 481 additions and 168 deletions
+142 -27
View File
@@ -8,12 +8,12 @@ void test_codegen_simple_function() {
Arena a = arena_create(1);
// 构造 AST: fn main() -> i64 { return 42; }
AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 42, 1, 1), 1, 1);
AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 42, loc_at(1, 1)), loc_at(1, 1));
AstNode* stmts[] = { ret };
AstNode* body = ast_make_block(&a, stmts, 1, 1, 1);
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, body, 1, 1);
AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, 1, 1);
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx = NULL;
@@ -35,19 +35,19 @@ void test_codegen_if_else() {
Arena a = arena_create(1);
// fn main() -> i64 { if true { return 1; } else { return 0; } }
AstNode* then_ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, 1, 1), 1, 1);
AstNode* then_ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, loc_at(1, 1)), loc_at(1, 1));
AstNode* then_stmts[] = { then_ret };
AstNode* then_block = ast_make_block(&a, then_stmts, 1, 1, 1);
AstNode* else_ret = ast_make_return(&a, ast_make_literal_i64(&a, 0, 1, 1), 1, 1);
AstNode* then_block = ast_make_block(&a, then_stmts, 1, loc_at(1, 1));
AstNode* else_ret = ast_make_return(&a, ast_make_literal_i64(&a, 0, loc_at(1, 1)), loc_at(1, 1));
AstNode* else_stmts[] = { else_ret };
AstNode* else_block = ast_make_block(&a, else_stmts, 1, 1, 1);
AstNode* else_block = ast_make_block(&a, else_stmts, 1, loc_at(1, 1));
AstNode* if_stmt = ast_make_if(&a,
ast_make_literal_bool(&a, true, 1, 1), then_block, else_block, 1, 1);
ast_make_literal_bool(&a, true, loc_at(1, 1)), then_block, else_block, loc_at(1, 1));
AstNode* stmts[] = { if_stmt };
AstNode* body = ast_make_block(&a, stmts, 1, 1, 1);
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, body, 1, 1);
AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, 1, 1);
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx2 = NULL;
@@ -68,17 +68,17 @@ void test_codegen_binary_ops() {
// fn main() -> i64 { return 1 + 2 * 3; }
AstNode* expr = ast_make_binary(&a, OP_ADD,
ast_make_literal_i64(&a, 1, 1, 1),
ast_make_literal_i64(&a, 1, loc_at(1, 1)),
ast_make_binary(&a, OP_MUL,
ast_make_literal_i64(&a, 2, 1, 1),
ast_make_literal_i64(&a, 3, 1, 1), 1, 1),
1, 1);
AstNode* ret = ast_make_return(&a, expr, 1, 1);
ast_make_literal_i64(&a, 2, loc_at(1, 1)),
ast_make_literal_i64(&a, 3, loc_at(1, 1)), loc_at(1, 1)),
loc_at(1, 1));
AstNode* ret = ast_make_return(&a, expr, loc_at(1, 1));
AstNode* stmts[] = { ret };
AstNode* body = ast_make_block(&a, stmts, 1, 1, 1);
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, body, 1, 1);
AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, 1, 1);
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx3 = NULL;
@@ -98,17 +98,17 @@ void test_codegen_while_loop() {
Arena a = arena_create(1);
// fn main() -> i64 { while true { return 0; } return 1; }
AstNode* while_body_stmts[] = {
ast_make_return(&a, ast_make_literal_i64(&a, 0, 1, 1), 1, 1)
ast_make_return(&a, ast_make_literal_i64(&a, 0, loc_at(1, 1)), loc_at(1, 1))
};
AstNode* while_body = ast_make_block(&a, while_body_stmts, 1, 1, 1);
AstNode* while_body = ast_make_block(&a, while_body_stmts, 1, loc_at(1, 1));
AstNode* while_stmt = ast_make_while(&a,
ast_make_literal_bool(&a, true, 1, 1), while_body, 1, 1);
AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, 1, 1), 1, 1);
ast_make_literal_bool(&a, true, loc_at(1, 1)), while_body, loc_at(1, 1));
AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, loc_at(1, 1)), loc_at(1, 1));
AstNode* stmts[] = { while_stmt, ret };
AstNode* fn_body = ast_make_block(&a, stmts, 2, 1, 1);
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, fn_body, 1, 1);
AstNode* fn_body = ast_make_block(&a, stmts, 2, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, fn_body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, 1, 1);
AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx4 = NULL;
@@ -121,10 +121,125 @@ void test_codegen_while_loop() {
arena_destroy(&a);
}
/* === struct IR 生成测试 === */
void test_codegen_struct_decl() {
Arena a = arena_create(1);
/* 构造 AST: struct Point { x: i64, y: i64 } */
AstNode* fields[2];
fields[0] = ast_make_parameter(&a, "x", TYPE_I64, NULL, loc_at(1, 1));
fields[1] = ast_make_parameter(&a, "y", TYPE_I64, NULL, loc_at(1, 1));
AstNode* struct_decl = ast_make_struct_decl(&a, "Point", fields, 2, loc_at(1, 1));
AstNode* structs[] = { struct_decl };
/* 构造 fn main() -> i64 { let p = Point { x: 1, y: 2 }; return p.x; } */
const char* fnames[] = {"x", "y"};
AstNode* fvals[] = {
ast_make_literal_i64(&a, 1, loc_at(1, 1)),
ast_make_literal_i64(&a, 2, loc_at(1, 1))
};
AstNode* init = ast_make_struct_init(&a, "Point", fnames, fvals, 2, loc_at(1, 1));
/* 手动设置类型(绕过 semacodegen 需要读取 type 字段) */
init->type.kind = TYPE_STRUCT;
init->type.struct_name = "Point";
AstNode* let_stmt = ast_make_let(&a, "p", TYPE_UNKNOWN, false, false,
init, NULL, loc_at(1, 1));
/* return p.x; */
AstNode* p_ident = ast_make_ident(&a, "p", loc_at(1, 1));
p_ident->type.kind = TYPE_STRUCT;
p_ident->type.struct_name = "Point";
AstNode* field_x = ast_make_field_access(&a, p_ident, "x", loc_at(1, 1));
field_x->as.field_access.field_index = 0; /* x 是第 0 个字段 */
field_x->type.kind = TYPE_I64;
AstNode* ret = ast_make_return(&a, field_x, loc_at(1, 1));
AstNode* stmts[] = { let_stmt, ret };
AstNode* body = ast_make_block(&a, stmts, 2, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, structs, 1, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx = NULL;
LLVMModuleRef mod = codegen_module(prog, &a, "test_struct_decl", &err, &ctx);
ASSERT(mod != NULL);
ASSERT(err == NULL);
char* verify_err = NULL;
int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err);
ASSERT(!failed);
LLVMDisposeModule(mod);
LLVMContextDispose(ctx);
arena_destroy(&a);
}
void test_codegen_struct_field_access() {
Arena a = arena_create(1);
/* 构造 AST: struct Point { x: i64, y: i64 } */
AstNode* fields[2];
fields[0] = ast_make_parameter(&a, "x", TYPE_I64, NULL, loc_at(1, 1));
fields[1] = ast_make_parameter(&a, "y", TYPE_I64, NULL, loc_at(1, 1));
AstNode* struct_decl = ast_make_struct_decl(&a, "Point", fields, 2, loc_at(1, 1));
AstNode* structs[] = { struct_decl };
/* 构造 fn main() -> i64 { let p = Point { x: 5, y: 10 }; return p.y; } */
const char* fnames[] = {"x", "y"};
AstNode* fvals[] = {
ast_make_literal_i64(&a, 5, loc_at(1, 1)),
ast_make_literal_i64(&a, 10, loc_at(1, 1))
};
AstNode* init = ast_make_struct_init(&a, "Point", fnames, fvals, 2, loc_at(1, 1));
init->type.kind = TYPE_STRUCT;
init->type.struct_name = "Point";
AstNode* let_stmt = ast_make_let(&a, "p", TYPE_UNKNOWN, false, false,
init, NULL, loc_at(1, 1));
/* return p.y; */
AstNode* p_ident = ast_make_ident(&a, "p", loc_at(1, 1));
p_ident->type.kind = TYPE_STRUCT;
p_ident->type.struct_name = "Point";
AstNode* field_y = ast_make_field_access(&a, p_ident, "y", loc_at(1, 1));
field_y->as.field_access.field_index = 1; /* y 是第 1 个字段 */
field_y->type.kind = TYPE_I64;
AstNode* ret = ast_make_return(&a, field_y, loc_at(1, 1));
AstNode* stmts[] = { let_stmt, ret };
AstNode* body = ast_make_block(&a, stmts, 2, loc_at(1, 1));
AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1));
AstNode* fns[] = { fn };
AstNode* prog = ast_make_program(&a, fns, 1, structs, 1, loc_at(1, 1));
const char* err = NULL;
LLVMContextRef ctx = NULL;
LLVMModuleRef mod = codegen_module(prog, &a, "test_struct_field", &err, &ctx);
ASSERT(mod != NULL);
ASSERT(err == NULL);
char* verify_err = NULL;
int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err);
ASSERT(!failed);
LLVMDisposeModule(mod);
LLVMContextDispose(ctx);
arena_destroy(&a);
}
int main(void) {
TEST_RUN(test_codegen_simple_function);
TEST_RUN(test_codegen_if_else);
TEST_RUN(test_codegen_binary_ops);
TEST_RUN(test_codegen_while_loop);
TEST_RUN(test_codegen_struct_decl);
TEST_RUN(test_codegen_struct_field_access);
return test_summary();
}