#include "test_utils.h" #include "codegen.h" #include "ast.h" #include "arena.h" #include void test_codegen_simple_function() { Arena a = arena_create(1); // 构造 AST: fn main() -> i64 { return 42; } AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 42, loc_at(1, 1)), loc_at(1, 1)); AstNode* stmts[] = { ret }; AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_mod", &err, &ctx); ASSERT(mod != NULL); ASSERT(err == NULL); // 验证模块 char* verify_err = NULL; int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err); ASSERT(!failed); LLVMDisposeModule(mod); LLVMContextDispose(ctx); arena_destroy(&a); } void test_codegen_if_else() { Arena a = arena_create(1); // fn main() -> i64 { if true { return 1; } else { return 0; } } AstNode* then_ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, loc_at(1, 1)), loc_at(1, 1)); AstNode* then_stmts[] = { then_ret }; AstNode* then_block = ast_make_block(&a, then_stmts, 1, loc_at(1, 1)); AstNode* else_ret = ast_make_return(&a, ast_make_literal_i64(&a, 0, loc_at(1, 1)), loc_at(1, 1)); AstNode* else_stmts[] = { else_ret }; AstNode* else_block = ast_make_block(&a, else_stmts, 1, loc_at(1, 1)); AstNode* if_stmt = ast_make_if(&a, ast_make_literal_bool(&a, true, loc_at(1, 1)), then_block, else_block, loc_at(1, 1)); AstNode* stmts[] = { if_stmt }; AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx2 = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_mod2", &err, &ctx2); ASSERT(mod != NULL); char* verify_err = NULL; int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err); ASSERT(!failed); LLVMDisposeModule(mod); LLVMContextDispose(ctx2); arena_destroy(&a); } void test_codegen_binary_ops() { Arena a = arena_create(1); // fn main() -> i64 { return 1 + 2 * 3; } AstNode* expr = ast_make_binary(&a, OP_ADD, ast_make_literal_i64(&a, 1, loc_at(1, 1)), ast_make_binary(&a, OP_MUL, ast_make_literal_i64(&a, 2, loc_at(1, 1)), ast_make_literal_i64(&a, 3, loc_at(1, 1)), loc_at(1, 1)), loc_at(1, 1)); AstNode* ret = ast_make_return(&a, expr, loc_at(1, 1)); AstNode* stmts[] = { ret }; AstNode* body = ast_make_block(&a, stmts, 1, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx3 = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_mod3", &err, &ctx3); ASSERT(mod != NULL); char* verify_err = NULL; int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err); ASSERT(!failed); LLVMDisposeModule(mod); LLVMContextDispose(ctx3); arena_destroy(&a); } void test_codegen_while_loop() { Arena a = arena_create(1); // fn main() -> i64 { while true { return 0; } return 1; } AstNode* while_body_stmts[] = { ast_make_return(&a, ast_make_literal_i64(&a, 0, loc_at(1, 1)), loc_at(1, 1)) }; AstNode* while_body = ast_make_block(&a, while_body_stmts, 1, loc_at(1, 1)); AstNode* while_stmt = ast_make_while(&a, ast_make_literal_bool(&a, true, loc_at(1, 1)), while_body, loc_at(1, 1)); AstNode* ret = ast_make_return(&a, ast_make_literal_i64(&a, 1, loc_at(1, 1)), loc_at(1, 1)); AstNode* stmts[] = { while_stmt, ret }; AstNode* fn_body = ast_make_block(&a, stmts, 2, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, fn_body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, NULL, 0, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx4 = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_while", &err, &ctx4); ASSERT(mod != NULL); char* verify_err = NULL; ASSERT(!LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err)); LLVMDisposeModule(mod); LLVMContextDispose(ctx4); arena_destroy(&a); } /* === struct IR 生成测试 === */ void test_codegen_struct_decl() { Arena a = arena_create(1); /* 构造 AST: struct Point { x: i64, y: i64 } */ AstNode* fields[2]; fields[0] = ast_make_parameter(&a, "x", TYPE_I64, NULL, loc_at(1, 1)); fields[1] = ast_make_parameter(&a, "y", TYPE_I64, NULL, loc_at(1, 1)); AstNode* struct_decl = ast_make_struct_decl(&a, "Point", fields, 2, loc_at(1, 1)); AstNode* structs[] = { struct_decl }; /* 构造 fn main() -> i64 { let p = Point { x: 1, y: 2 }; return p.x; } */ const char* fnames[] = {"x", "y"}; AstNode* fvals[] = { ast_make_literal_i64(&a, 1, loc_at(1, 1)), ast_make_literal_i64(&a, 2, loc_at(1, 1)) }; AstNode* init = ast_make_struct_init(&a, "Point", fnames, fvals, 2, loc_at(1, 1)); /* 手动设置类型(绕过 sema,codegen 需要读取 type 字段) */ init->type.kind = TYPE_STRUCT; init->type.struct_name = "Point"; AstNode* let_stmt = ast_make_let(&a, "p", TYPE_UNKNOWN, false, false, init, NULL, loc_at(1, 1)); /* return p.x; */ AstNode* p_ident = ast_make_ident(&a, "p", loc_at(1, 1)); p_ident->type.kind = TYPE_STRUCT; p_ident->type.struct_name = "Point"; AstNode* field_x = ast_make_field_access(&a, p_ident, "x", loc_at(1, 1)); field_x->as.field_access.field_index = 0; /* x 是第 0 个字段 */ field_x->type.kind = TYPE_I64; AstNode* ret = ast_make_return(&a, field_x, loc_at(1, 1)); AstNode* stmts[] = { let_stmt, ret }; AstNode* body = ast_make_block(&a, stmts, 2, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, structs, 1, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_struct_decl", &err, &ctx); ASSERT(mod != NULL); ASSERT(err == NULL); char* verify_err = NULL; int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err); ASSERT(!failed); LLVMDisposeModule(mod); LLVMContextDispose(ctx); arena_destroy(&a); } void test_codegen_struct_field_access() { Arena a = arena_create(1); /* 构造 AST: struct Point { x: i64, y: i64 } */ AstNode* fields[2]; fields[0] = ast_make_parameter(&a, "x", TYPE_I64, NULL, loc_at(1, 1)); fields[1] = ast_make_parameter(&a, "y", TYPE_I64, NULL, loc_at(1, 1)); AstNode* struct_decl = ast_make_struct_decl(&a, "Point", fields, 2, loc_at(1, 1)); AstNode* structs[] = { struct_decl }; /* 构造 fn main() -> i64 { let p = Point { x: 5, y: 10 }; return p.y; } */ const char* fnames[] = {"x", "y"}; AstNode* fvals[] = { ast_make_literal_i64(&a, 5, loc_at(1, 1)), ast_make_literal_i64(&a, 10, loc_at(1, 1)) }; AstNode* init = ast_make_struct_init(&a, "Point", fnames, fvals, 2, loc_at(1, 1)); init->type.kind = TYPE_STRUCT; init->type.struct_name = "Point"; AstNode* let_stmt = ast_make_let(&a, "p", TYPE_UNKNOWN, false, false, init, NULL, loc_at(1, 1)); /* return p.y; */ AstNode* p_ident = ast_make_ident(&a, "p", loc_at(1, 1)); p_ident->type.kind = TYPE_STRUCT; p_ident->type.struct_name = "Point"; AstNode* field_y = ast_make_field_access(&a, p_ident, "y", loc_at(1, 1)); field_y->as.field_access.field_index = 1; /* y 是第 1 个字段 */ field_y->type.kind = TYPE_I64; AstNode* ret = ast_make_return(&a, field_y, loc_at(1, 1)); AstNode* stmts[] = { let_stmt, ret }; AstNode* body = ast_make_block(&a, stmts, 2, loc_at(1, 1)); AstNode* fn = ast_make_function(&a, "main", NULL, 0, TYPE_I64, NULL, body, loc_at(1, 1)); AstNode* fns[] = { fn }; AstNode* prog = ast_make_program(&a, fns, 1, structs, 1, NULL, 0, loc_at(1, 1)); const char* err = NULL; LLVMContextRef ctx = NULL; LLVMModuleRef mod = codegen_module(prog, &a, "test_struct_field", &err, &ctx); ASSERT(mod != NULL); ASSERT(err == NULL); char* verify_err = NULL; int failed = LLVMVerifyModule(mod, LLVMReturnStatusAction, &verify_err); ASSERT(!failed); LLVMDisposeModule(mod); LLVMContextDispose(ctx); arena_destroy(&a); } int main(void) { TEST_RUN(test_codegen_simple_function); TEST_RUN(test_codegen_if_else); TEST_RUN(test_codegen_binary_ops); TEST_RUN(test_codegen_while_loop); TEST_RUN(test_codegen_struct_decl); TEST_RUN(test_codegen_struct_field_access); return test_summary(); }