feat(core): 棋谱记录 — JSON 序列化/反序列化 + 复盘重建

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-31 00:04:42 +08:00
parent 556ee39a28
commit 4dc837a29a
2 changed files with 133 additions and 0 deletions
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pub mod ai;
pub mod board;
pub mod rules;
pub mod record;
pub mod types;
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use serde::{Deserialize, Serialize};
use crate::board::Board;
use crate::types::{Color, Position};
/// 对局棋谱
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GameRecord {
pub version: String,
pub date: String,
pub board_size: usize,
pub black_player: String,
pub white_player: String,
pub winner: Option<String>,
pub moves: Vec<RecordMove>,
}
/// 棋谱中的一步
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RecordMove {
pub x: usize,
pub y: usize,
pub color: String,
pub turn: u32,
}
impl GameRecord {
pub fn new(board_size: usize, black: &str, white: &str) -> Self {
Self {
version: "2.0".to_string(),
date: now_string(),
board_size,
black_player: black.to_string(),
white_player: white.to_string(),
winner: None,
moves: Vec::new(),
}
}
/// 从棋盘状态构建棋谱
pub fn from_board(board: &Board, black: &str, white: &str, winner: Option<Color>) -> Self {
let winner_str = winner.map(|c| match c {
Color::Black => black.to_string(),
Color::White => white.to_string(),
});
let moves = board.history().iter().map(|m| RecordMove {
x: m.position.x,
y: m.position.y,
color: match m.color {
Color::Black => "Black".into(),
Color::White => "White".into(),
},
turn: m.turn,
}).collect();
Self {
version: "2.0".to_string(),
date: now_string(),
board_size: board.size,
black_player: black.to_string(),
white_player: white.to_string(),
winner: winner_str,
moves,
}
}
/// 从棋谱重建最终棋盘
pub fn to_replay_board(&self) -> Result<Board, String> {
let mut board = Board::new(self.board_size);
for m in &self.moves {
let color = match m.color.as_str() {
"Black" => Color::Black,
"White" => Color::White,
_ => return Err(format!("未知颜色: {}", m.color)),
};
board = board
.place(Position::new(m.x, m.y), color)
.map_err(|e| e.to_string())?;
}
Ok(board)
}
}
fn now_string() -> String {
use std::time::SystemTime;
if let Ok(dur) = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
format!("{}", dur.as_secs())
} else {
"unknown".to_string()
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::board::Board;
use crate::types::{CellState, Color, Position};
#[test]
fn test_save_and_load_record() {
let board = Board::new(15);
let board = board.place(Position::new(7, 7), Color::Black).unwrap();
let board = board.place(Position::new(7, 8), Color::White).unwrap();
let record =
GameRecord::from_board(&board, "Human", "AI-Lv3", Some(Color::Black));
let json = serde_json::to_string_pretty(&record).unwrap();
let loaded: GameRecord = serde_json::from_str(&json).unwrap();
assert_eq!(loaded.moves.len(), 2);
assert_eq!(loaded.moves[0].x, 7);
assert_eq!(loaded.moves[0].y, 7);
}
#[test]
fn test_replay_board() {
let board = Board::new(15);
let board = board.place(Position::new(7, 7), Color::Black).unwrap();
let board = board.place(Position::new(7, 8), Color::White).unwrap();
let record = GameRecord::from_board(&board, "Human", "AI", None);
let replayed = record.to_replay_board().unwrap();
assert_eq!(
replayed.get(Position::new(7, 7)),
CellState::Occupied(Color::Black)
);
assert_eq!(
replayed.get(Position::new(7, 8)),
CellState::Occupied(Color::White)
);
}
}